The *choice command is central to any game written with ChoiceScript, and greatly aids in the interactivity of your project. With this command, you are able to provide the player with a series of choices, which can branch your story and effects your stats if you so choose. Please note that when using the *choice command, each choice branch MUST end in a *goto, *goto_scene, *ending, or *finish command or it will end the game with an error.
"How would you like your drink, sir?" *choice #Shaken, not stirred. *comment we could also have additional code/text here *goto movie_cliche #I don't care, just give it to me already! *comment we could also have additional code/text here *goto alcoholic_problemsLooking for a little more detail? Try the wiki page